SteamWorld creator Thunderful announces 80-100 more layoffs as part of second round of "restructuring"

Thunderful came into being in 2017 after the merger of Swedish indie developers Image & Form and Zoink, and has since expanded to including several other publishers and developers, including Cloud Gardens studio Coatsink and Somerville developer Jumpship. In January, the company announced it waslaying off around 20 percent of its staffas part of a "restructuring programme" management believed would "strengthen the Group's long-term competitive position", but it now seems Thunderful failed to achieve its initial goal.
In anstatement shared on its website, Thunderful - which also divested its distribution business earlier this year - confirmed it was undertaking a further round of restructuring as it looks to scale back internal development and 'double down' on third-party game publishing.

"Whilst significant reductions in cost levels were achieved this year," it explained, "revenue targets have not been met and the Group is still struggling with negative cash flow." As a result, the company has made the decision to lay off a "large portion of the development team", impacting between 80 and 100 employees. Thunderful says its shift from in-house development to external publishing will "reduce the Group's fixed costs and allow for greater flexibility, enabling faster, diverse game releases by leveraging external talent and resources in a balanced manner, while still retaining some internal development capacity."
"It is regrettable to announce a second restructuring of Thunderful in less than a year," Thunderful Group CEO Martin Walfisz added, "but we unfortunately see no other alternatives in order to ensure the Group's long-term sustainability and resilience... We have many talented and dedicated employees, and it is with great regret that we are forced to part ways."
Back in February, Thunderfuladmittedlast year'sSteamWorld Build- the first new game in the SteamWorld series since 2019 - "fell slightly short of expectations", and that it was putting thepreviously announced SteamWorld Headhunter"on hold". Its most recent title,SteamWorld Heist 2, arrived this August,earning itself three out of five starsin Eurogamer's review. "The core ofSteamWorld Heiststill burns brightly in this turn-based tactics sequel," Katharine Castle wrote, "but its bid to go bigger and better is a risk that hasn't quite paid off."